﻿using UnityEngine;

namespace Yoozoo.Core.Timeline
{
    public class TLineAnimator : MonoBehaviour
    {
        public Animator animator;

        public void Build()
        {
            if (!animator.enabled)
            {
                animator.enabled = true;
                if (animator.avatar)
                {
                    animator.Rebind();
                }
            }
        }
        
    }
}